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DataDyne_SwampCity First Beta Test (1)
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Weskie
Level Design
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Subject: DataDyne_SwampCity First Beta Test (1)
2/7/2009, 16:41
This is the First of a few tests what will happen on the Swamp City, I took Twie and Mikelz a long for the ride.
Last edited by Weskie on 7/7/2009, 17:43; edited 2 times in total
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Syzgy
Pyrotechnician
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
2/7/2009, 16:44
das isnt sehr smexy
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Cable
Administrator
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2009-03-20
Subject: Re: DataDyne_SwampCity First Beta Test (1)
2/7/2009, 17:10
Syzgy wrote:
das isnt sehr smexy
You been drinking?
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Syzgy
Pyrotechnician
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
2/7/2009, 18:36
lol f u sir
Random dark box where my flashlight is shining
fire even though there is no fire nearby
another dark box and lighting issues with the water that should be there
floating rocks in the second dark rock filled area
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Syzgy
Pyrotechnician
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
3/7/2009, 21:26
frm when i was blowing up the newer version
this sticks out a bit far and looks odd
told you i'd get up there
but player blockers kept me from proceeding
only you can prevent forest fires
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Syzgy
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
3/7/2009, 22:49
btw, without navs for spawns, it is REALLY hard to crash out of the game haha through the use of spammed binds and mob spawns
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Weskie
Level Design
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
7/7/2009, 17:43
Locked because it's not at this stage anymore.
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Subject: Re: DataDyne_SwampCity First Beta Test (1)
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