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 DataDyne 'The Park' FINAL BETA Feedback

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Weskie
Level Design
Weskie


Posts : 420
Joined date : 2009-04-06
Location : Deep in the Left4Dead files.

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PostSubject: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime7/7/2009, 17:46

Please post screenshot feedback.


Last edited by Weskie on 18/7/2009, 12:01; edited 1 time in total
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Cable
Administrator



Posts : 224
Joined date : 2009-03-20

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PostSubject: Re: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime7/7/2009, 18:40

Unfortunatly I had to set the gfx settings to low in order to play as the game kept closing on me because of some texture issues within the map.

But here is some screenies.

DataDyne 'The Park' FINAL BETA Feedback Datady11

DataDyne 'The Park' FINAL BETA Feedback Datady12

DataDyne 'The Park' FINAL BETA Feedback Datady13

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DataDyne 'The Park' FINAL BETA Feedback Datady17

DataDyne 'The Park' FINAL BETA Feedback Datady19

DataDyne 'The Park' FINAL BETA Feedback Datady20

DataDyne 'The Park' FINAL BETA Feedback Datady21

DataDyne 'The Park' FINAL BETA Feedback Datady22

DataDyne 'The Park' FINAL BETA Feedback Datady23

DataDyne 'The Park' FINAL BETA Feedback Datady24
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Syzgy
Pyrotechnician
Syzgy


Posts : 254
Joined date : 2009-05-05
Location : The abyss

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PostSubject: Re: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime8/7/2009, 19:55

DataDyne 'The Park' FINAL BETA Feedback Datadyne_the_park0000
k so when that first trap sort of spawn comes, it's really easy to avoid them by closing the door and shooting through it so you might wanna let the door be destroyed or pick a destructible door

DataDyne 'The Park' FINAL BETA Feedback Datadyne_the_park0001
uber minor but it's still possible to get up on certain fences like this through the use of things like the ledge above. i noticed near the swamp that you made it not possible to get up on that one fence...

DataDyne 'The Park' FINAL BETA Feedback Datadyne_the_park0002
not a bug, but it is the DD Sniper Squad!

DataDyne 'The Park' FINAL BETA Feedback Datadyne_the_park0003
way back in the corner is a gap between the two fences; it's small enough that one cant get through but it still looks odd

DataDyne 'The Park' FINAL BETA Feedback Datadyne_the_park0004
dont know if this is just me, but when my flashlight wasnt shining on something it was sorta replaced by misty color rather than texture as seen above in the last forest bit
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Weskie
Level Design
Weskie


Posts : 420
Joined date : 2009-04-06
Location : Deep in the Left4Dead files.

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PostSubject: Re: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime9/7/2009, 07:30

Thanks for the feedback, Syzgy. I'm so sure I fixed that gap, must of missed one. And if you've got effects *I think* on low, the floor looks like that, because it's
like a low-verson of the mist.
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Weskie
Level Design
Weskie


Posts : 420
Joined date : 2009-04-06
Location : Deep in the Left4Dead files.

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PostSubject: Re: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime9/7/2009, 08:15

Fixed, fixed! Annnnnd I've added in them plants back in the first little park bit with the statue because Twie said it makes it harder for you to see Zombies, then they kinda just come out of
no-where.
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PostSubject: Re: DataDyne 'The Park' FINAL BETA Feedback   DataDyne 'The Park' FINAL BETA Feedback I_icon_minitime

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